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Age of Empires II patch fixes RCE bug exploitable through multiplayer lobbies

📅 16 July 2026 at 10:22 UTC📰 Cyber InsiderView original source ↗
Age of Empires II patch fixes RCE bug exploitable through multiplayer lobbies

A recent update for Age of Empires II: Definitive Edition fixed a remote code execution (RCE) vulnerability that could have allowed attackers to compromise other players' systems through multiplayer. The flaw, tracked as CVE-2026-50663, stemmed from a relative path traversal bug that security researcher Rick de Jager demonstrated could be exploited through custom scenarios and … The post Age of Empires II patch fixes RCE bug exploitable through multiplayer lobbies appeared first on CyberInsider.

🤖 AI BriefingAuto-generated threat analysis
🔍Threat Overview

A remote code execution (RCE) vulnerability was discovered in Age of Empires II: Definitive Edition, allowing attackers to compromise other players' systems through multiplayer lobbies. The vulnerability has been fixed with update 174992.

⚙️Technical Details
Affected Systems
Age of Empires II: Definitive Edition
Attack Vectors
joining an attacker's lobby and accepting user-generated contentloading into a match and extracting XS script files
💥Impact Assessment
Severity: high
Who Is at Risk
players running older versions of Age of Empires II: Definitive Edition
🛡️Recommended Actions
1ensure running the latest version of Age of Empires II: Definitive Edition
2avoid opening custom scenarios or accepting user-generated content from untrusted players
3regularly update software to prevent exploitation of known vulnerabilities
📦Affected Products
Age of Empires II: Definitive Edition

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